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Girl Code: Gaming, Going Viral, and Getting It Done
(OverDrive MP3 Audiobook, OverDrive Listen)

Book Cover
Average Rating
Lexile measure:
1030L
Status:
Available from OverDrive
More Details
Published:
HarperCollins 2017
Format:
OverDrive MP3 Audiobook, OverDrive Listen
Edition:
Unabridged
Street Date:
03/07/2017
Language:
English
ISBN:
9780062661623
Accelerated Reader:
UG
Level 7.2, 8 Points
Lexile measure:
1030
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Shared Digital Collection11
Citations
APA Citation (style guide)

Andrea Gonzales. (2017). Girl Code: Gaming, Going Viral, and Getting It Done. Unabridged HarperCollins.

Chicago / Turabian - Author Date Citation (style guide)

Andrea Gonzales. 2017. Girl Code: Gaming, Going Viral, and Getting It Done. HarperCollins.

Chicago / Turabian - Humanities Citation (style guide)

Andrea Gonzales, Girl Code: Gaming, Going Viral, and Getting It Done. HarperCollins, 2017.

MLA Citation (style guide)

Andrea Gonzales. Girl Code: Gaming, Going Viral, and Getting It Done. Unabridged HarperCollins, 2017.

Note! Citation formats are based on standards as of July 2010. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
Staff View
Grouped Work ID:
902dfb1c-e6f8-b048-ec01-3cb70ac66c98
Go To Grouped Work
Needs Update?:
No
Date Added:
Jun 15, 2018 15:21:16
Date Updated:
Oct 25, 2020 07:34:07
Last Metadata Check:
Oct 25, 2020 08:51:03
Last Metadata Change:
Aug 29, 2020 17:15:44
Last Availability Check:
Oct 25, 2020 08:51:03
Last Availability Change:
Oct 07, 2020 10:32:50
Last Grouped Work Modification Time:
Oct 26, 2020 07:30:42

OverDrive Product Record

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        Andrea "Andy" Gonzales is a graduate of Hunter College High School and is now attending the University of North Carolina at Chapel Hill as a Robertson Scholar. The summer before her freshman year of high school, Andy started learning to code. Since then, she's been passionate about computer science and women in science, technology, engineering, and mathematics (STEM). When Andy attended Girls Who Code, she learned the power of working with other girls, and that led to the creation of the video game Tampon Run, which she co-built with Sophie Houser. Tampon Run's success exceeded all expectations, and Andy was thrown into a world outside of her high school. Beyond her passion for computer science, Andy is a music, comic book, and video game enthusiast. She looks forward to remaining an active advocate for women in computer science.

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        Sophie Houser is a student at Brown University who learned to code at the Girls Who Code summer program. As her final project she co-created a game called Tampon Run with Andrea Gonzales to break down the menstrual taboo in society. The game went viral, throwing her into the limelight of the press, the public, and the tech world. In addition to coding, Sophie also enjoys laughing with her friends, wearing socks with interesting patterns, and Photoshopping funny scenes. She is pursuing all of these passions as well as many more at college and beyond.

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        Andrea "Andy" Gonzales is a graduate of Hunter College High School and is now attending the University of North Carolina at Chapel Hill as a Robertson Scholar. The summer before her freshman year of high school, Andy started learning to code. Since then, she's been passionate about computer science and women in science, technology, engineering, and mathematics (STEM). When Andy attended Girls Who Code, she learned the power of working with other girls, and that led to the creation of the video game Tampon Run, which she co-built with Sophie Houser. Tampon Run's success exceeded all expectations, and Andy was thrown into a world outside of her high school. Beyond her passion for computer science, Andy is a music, comic book, and video game enthusiast. She looks forward to remaining an active advocate for women in computer science.

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subjects
      • value: Biography & Autobiography
      • value: Computer Technology
      • value: Technology
      • value: Young Adult Nonfiction
publishDate
2017-03-07T00:00:00-05:00
edition
Unabridged
publishDateText
03/07/2017
mediaType
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shortDescription

A New York Public Library Best Book of 2017

Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding!

Fans of funny and inspiring books like Maya Van Wagenen's Popular and Caroline Paul's Gutsy Girl will love hearing about Andrea "Andy" Gonzales and Sophie Houser's journey from average teens to powerhouses.

Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they're sharing what they've seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more.

Get ready for an inside look at the tech industry, the true power of coding, and...

isOwnedByCollections
True
title
Girl Code
fullDescription

A New York Public Library Best Book of 2017

Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding!

Fans of funny and inspiring books like Maya Van Wagenen's Popular and Caroline Paul's Gutsy Girl will love hearing about Andrea "Andy" Gonzales and Sophie Houser's journey from average teens to powerhouses.

Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they're sharing what they've seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more.

Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they've learned about opportunities in science and technology but also the true value of discovering your own voice and creativity.

A Junior Library Guild selection

A Children's Book Council Best STEM Trade Book for Students K-12

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      • value: NSTA-CBC Outstanding Science Trade Book
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Gaming, Going Viral, and Getting It Done
popularity
290
publisher
HarperCollins
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Formats
OverDrive MP3 Audiobook
Works on MP3 Players, PCs, and Macs. Some mobile devices may require an application to be installed.
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