Girl code: gaming, going viral, and getting it done
(Book)

Book Cover
Average Rating
5 star
 
(1)
4 star
 
(0)
3 star
 
(0)
2 star
 
(1)
1 star
 
(0)
Contributors:
Lexile measure:
1030L
Rating:
Ages 13-17.
Status:
Athens Drive Community - Adult Non-Fiction
YA005.1 GONZA
East Regional - Young Adult Non-Fiction
YA005.1 GONZA
West Regional - Young Adult Non-Fiction
YA005.1 GONZA
Also in This Series
Copies
Location
Call Number
Status
Athens Drive Community - Adult Non-Fiction
YA005.1 GONZA
On Shelf
East Regional - Young Adult Non-Fiction
YA005.1 GONZA
On Shelf
Eva H. Perry Regional - Young Adult Non-Fiction
YA005.1 GONZA
Checked out
North Regional - Young Adult Non-Fiction
YA005.1 GONZA
Checked out
Oberlin Regional - Young Adult Non-Fiction
YA005.1 GONZA
Checked out
West Regional - Young Adult Non-Fiction
YA005.1 GONZA
Checked out
West Regional - Young Adult Non-Fiction
YA005.1 GONZA
On Shelf
More Details
Published:
New York, NY : Harper, an imprint of HarperCollinsPublishers, [2017].
Format:
Book
Edition:
First edition.
Physical Desc:
264 pages : illustrations ; 22 cm
Language:
English
ISBN:
9780062472502, 9780062472472, 9780062472502 : HRD, 006247250X : HRD
Accelerated Reader:
UG
Level 7.2, 8 Points
Lexile measure:
1030

Notes

Description
The two teens behind the viral video game "Tampon Run" share the story of their experience at Girls Who Code and their rise to fame, sharing insider perspectives into today's startups, the influence of women in technology, and the power of coding.
Target Audience
Ages 13-17.
Reviews from GoodReads
Loading GoodReads Reviews.
Citations
APA Citation (style guide)

Gonzales, A., & Houser, S. (2017). Girl code: gaming, going viral, and getting it done. First edition. New York, NY, Harper, an imprint of HarperCollinsPublishers.

Chicago / Turabian - Author Date Citation (style guide)

Gonzales, Andrea and Sophie, Houser. 2017. Girl Code: Gaming, Going Viral, and Getting It Done. New York, NY, Harper, an imprint of HarperCollinsPublishers.

Chicago / Turabian - Humanities Citation (style guide)

Gonzales, Andrea and Sophie, Houser, Girl Code: Gaming, Going Viral, and Getting It Done. New York, NY, Harper, an imprint of HarperCollinsPublishers, 2017.

MLA Citation (style guide)

Gonzales, Andrea, and Sophie Houser. Girl Code: Gaming, Going Viral, and Getting It Done. First edition. New York, NY, Harper, an imprint of HarperCollinsPublishers, 2017.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
Staff View
Grouped Work ID:
902dfb1c-e6f8-b048-ec01-3cb70ac66c98
Go To GroupedWork

Record Information

Last Horizon Extract TimeApr 04, 2024 05:38:19 PM
Last File Modification TimeApr 06, 2024 03:14:54 AM
Last Grouped Work Modification TimeApr 19, 2024 03:07:22 AM

MARC Record

LEADER02536cam a2200529Ii 4500
001ocn950745327
003OCoLC
00520200121162400.0
008160527s2017    nyua   d      000 0 eng d
010 |a  2016940932
020 |a 9780062472502
020 |a 9780062472472
020 |a 9780062472502 : HRD|c 17.99
020 |a 006247250X : HRD|c 17.99
035 |a 721284
040 |a YDXCP|b eng|e rda|c YDXCP|d BTCTA|d BDX|d OCLCQ|d IAZ|d OCLCO|d OCLCF|d PLS|d SINLB|d OCLCO|d IZ2|d JBL|d RB0|d UAP|d PFLCL|d NDS|d VP@|d D9M|d OCL|d EHH
049 |a NXAA
05014|a QA76.6|b .G643 2017
08204|a 005.1|2 23
092 |a YA005.1 GONZA
1001 |a Gonzales, Andrea,|e author.
24510|a Girl code :|b gaming, going viral, and getting it done /|c Andrea Gonzales and Sophie Houser.
250 |a First edition.
264 1|a New York, NY :|b Harper, an imprint of HarperCollinsPublishers,|c [2017]
264 4|c ©2017
300 |a 264 pages :|b illustrations ;|c 22 cm
336 |a text|b txt|2 rdacontent
337 |a unmediated|b n|2 rdamedia
338 |a volume|b nc|2 rdacarrier
520 |a The two teens behind the viral video game "Tampon Run" share the story of their experience at Girls Who Code and their rise to fame, sharing insider perspectives into today's startups, the influence of women in technology, and the power of coding.
5211 |a Ages 13-17.
650 0|a Women computer programmers|v Juvenile literature.
650 0|a Video games|x Design|v Juvenile literature.
650 0|a Computer programming|v Juvenile literature.
650 0|a Python (Computer program language)|v Juvenile literature.
650 1|a Programming (Computers)|v Young adult literature.
7001 |a Houser, Sophie,|e author.
939 |a ODC|b COM5634404BT|c 1
949 |b 32046554247242|c AHS000|d YA005.1 GONZA|l ADR|n 6832605|o 0|s i|w 12/06/2018|x 4|y AHS
949 |b 32046302820225|c SYSYANF|d YA005.1 GONZA|l ERL|n 6352519|o 0|s i|w 04/27/2017|x 6|y BK
949 |b 32046304174027|c SYSYANF|d YA005.1 GONZA|l EVA|n 7309056|o 0|s o|w 01/21/2020|x 6|y BK
949 |b 32046302820258|c SYSYANF|d YA005.1 GONZA|l GRE|n 6352522|o 1|s l|w 04/27/2017|x 14|y BK
949 |b 32046303273895|c SYSYANF|d YA005.1 GONZA|l NOR|n 6912259|o 0|s o|w 01/30/2019|x 8|y BK
949 |b 32046302820183|c SYSYANF|d YA005.1 GONZA|l OBR|n 6352515|o 0|s o|w 04/27/2017|x 14|y BK
949 |b 32046303923416|c SYSYANF|d YA005.1 GONZA|l WRL|n 7172359|o 0|s i|w 08/28/2019|x 4|y PBK
949 |b 32046302820209|c SYSYANF|d YA005.1 GONZA|l WRL|n 6352517|o 0|s o|w 04/27/2017|x 18|y BK
999 |a 721284